AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Hack and Slash Apps on Android in the UK
Explore the Q4 2020 trends for the leading Hack and Slash apps on Android in the UK. Downloads, revenue, and user engagement insights from Sensor Tower reveal the performance of industry frontrunners.
In the final quarter of 2020, the Hack and Slash category saw notable performances from several key players on the Android platform in the United Kingdom. Sensor Tower provides a detailed look into the trends for these apps, offering insights into downloads, revenue, and weekly active users.
Marvel Future Fight by Netmarble, released in 2015, showed a strong presence with its weekly revenue peaking at 20 thousand in late November before settling at 10 thousand towards the end of December. Downloads remained consistent, with figures around 1-2 thousand per week, and active users hovered around the 20 thousand mark, dipping to 18 thousand by the year's end.
Another strong contender, Honkai Impact 3rd by miHoYo Limited, demonstrated a revenue trend that fluctuated, reaching a high of over 9 thousand in early November and ending the quarter with 5 thousand. Downloads for the game showed a slight decline from 2 thousand to 1 thousand, while the weekly active users saw a decrease from 10 thousand to around 8 thousand.
Darkness Rises from NEXON Company, with its 2018 release, maintained a steady revenue stream, peaking at 2 thousand in November and concluding the quarter with a slight increase to around 1-2 thousand. The game's downloads ranged from 300 to 600, while weekly active users saw a positive uptick from 5 thousand in November to over 5 thousand by the quarter's end.
Despite not generating revenue, Ertugrul Gazi 2 from UMURO showed considerable download activity with numbers peaking at over 600 in October and November. The weekly active users for the game mirrored this trend with a peak of over 800 users, before ending the quarter with a decline to under 500.
Lastly, Otherworld Legends by ChillyRoom, the newest release among the top apps, had a modest revenue pattern with its highest at 100 in late December. Downloads for the game showed a downward trend from over 1 thousand in September to just 50 by the end of December. The weekly active users followed a similar trajectory, starting at 1.5 thousand and dropping to under 500.
The data provided by Sensor Tower offers a clear perspective on the performance and engagement of these top Hack and Slash applications, giving valuable insights into the competitive landscape of this gaming category in the UK's Android market. For more detailed analytics and trends, Sensor Tower's platform remains an indispensable resource.